

function initFlash(){

	FlashControl.createSWFObject(
		"data/music/audio.swf",
		{
			width:"1",
			height:"1",
			bgcolor:"#ffffff",
			quality:"high",
			align:"middle",
			salign:"t",
			allowScriptAccess:"sameDomain",
			id:"audioswf"
		},
		"music",
		{
			detectFlash:false,
			detectResolution:false
		}
	)

}
function errorHandler(err,erros){
	// no error handling
}